It’s that time of year again where we consume copious amounts of energy drink and pizza while creating some great games in 24 hours. This semester’s Three Thing Game is looking great, with guests from Boss Alien coming up to compete and what will surely be an excellent selection of new words. I can’t wait!
Your friendly neighborhood Windows 8 Games ambassadors, Josh Naylor and myself, have managed to wrangle a set of four Kinect Sensors for one lucky team. All you have to do is develop your game for either the Windows 8 or Windows Phone 8 stores and get them published by 20th June. Register your game here. The winning team will be judged by a panel of Microsoft employees and the winner will be announced on the 30th June. T&Cs. We will do our best to help anyone publishing to Windows 8 or Windows 8 Phone, so if you need a hand just let us know!
There are some brilliant tools available to develop for windows platforms. MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. This allows you to deploy apps across a wide variety of devices with a huge amount of code reuse. They currently support MacOS, Linux, iOS, Android, PlayStation Mobile and OUYA. Have a look at some of the games currently using MonoGame over at MonoGame.net.