TTG Side Competition: Win a Kinect!

Category : Uncategorized · (1) Comment · by May 28th, 2013

It’s that time of year again where we consume copious amounts of energy drink and pizza while creating some great games in 24 hours. This semester’s Three Thing Game is looking great, with guests from Boss Alien coming up to compete and what will surely be an excellent selection of new words. I can’t wait!
TTG Side CompetitionYour friendly neighborhood Windows 8 Games ambassadors, Josh Naylor and myself, have managed to wrangle a set of four Kinect Sensors for one lucky team. All you have to do is develop your game for either the Windows 8 or Windows Phone 8 stores and get them published by 20th June. Register your game here. The winning team will be judged by a panel of Microsoft employees and the winner will be announced on the 30th June. T&Cs. We will do our best to help anyone publishing to Windows 8 or Windows 8 Phone, so if you need a hand just let us know!

There are some brilliant tools available to develop for windows platforms. MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. This allows you to deploy apps across a wide variety of devices with a huge amount of code reuse. They currently support MacOS, Linux, iOS, Android, PlayStation Mobile and OUYA. Have a look at some of the games currently using MonoGame over at MonoGame.net.

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Computer Science Competitions this Semester

Category : Uncategorized · No Comments · by Jan 4th, 2013

There’s nothing like a Computer Science competition to give your programming skills a good work out. Taking part in the TTG and Imagine Cup competitions this past year has been a lot of fun. They have helped me add some great games to my portfolio and develop my skills. I hope to enter even more competitions this Semester and I am very excited to be working with some great developers.

Computer Science competitionFirst up is Global Game Jam which is being run in at least 186 locations this year. This will be the first time that the Humber region has hosted the event thanks to  PlatformExpos, Grimsby Institute, Hull College and Hull University. The task is to create a game in a 48 hour period as part of a team. A global theme will be provided that each game has to adhere to. It all sounds very exciting and I can’t wait to take part!

Imagine CupNext we have Imaging Cup which is an annual competition run by Microsoft. They offer a variety of categories ranging from Games to World Citizen applications. Our last entry wasn’t very successful but I am looking forward to entering the World Citizen category with Nick Case, Alex Pringle and Danny Brown and working on a new version of HCSB.

I will also be entering Search for a Star run by Aardvark Swift, a top recruitment consultant in the games industry. The competition follows the main stages of a typical recruitment process which will be good practice for the future. It involves a technical test, game creation and a panel interview. I would love to get to the final stages of the process but the technical test is heavily C++ orientated and I am a lot more comfortable in C# at the moment.

Last but not least is Three Thing Thing. Instead of the usual game development competition, we will have 24 hours to create Gadgeteer devices using .NET and C#. I have a little experience using Gadgeteer and have a small IR car project in the works. I do enjoy working with embedded devices and this should be a great chance to do something a little different.

Hull Computer Science on the Radio and Nexus 7

Category : Uncategorized · No Comments · by Nov 1st, 2012
Hull Computer Science on the Radio and Nexus 7

I received an E-mail from Rob Miles on Tuesday asking for volunteers to be interviewed on the BBC Radio Humberside….

Shear Carnage Released!

Category : Uncategorized · (4) Comments · by Apr 5th, 2012

So, it took us a few weeks, but we have finally released Shear Carnage onto the Windows Phone Market. Our…